Mineserver
A rewrite of Minecraft 1.8.9 in C++ !
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This is the complete list of members for Player, including all inherited members.
loadLua(lua_State *state, const char *namespaceName) | Player | inlinestatic |
name | Player | |
pitch | IEntity | |
Player()=default | Player | |
position | IEntity | |
sendMessage(const ChatMessage &message) override | Player | inlinevirtual |
uuid | IEntity | |
yaw | IEntity | |
~IEntity()=default | IEntity | virtual |
~ILiving() override=default | ILiving | |
~Player() override=default | Player |