Mineserver
A rewrite of Minecraft 1.8.9 in C++ !
Loading...
Searching...
No Matches
network.h File Reference

The network (TCP) cross-platform implementation. More...

#include <string>
#include <types/uuid.h>

Go to the source code of this file.

Classes

class  ClientSocket
 Network POSIX Client. More...
 
class  ServerSocket
 Network POSIX Server. More...
 
struct  mojangapi::HasJoinedResponse
 Reponse for hasJoined endpoint. More...
 

Namespaces

namespace  mojangapi
 The Mojang API holder.
 

Functions

HasJoinedResponse mojangapi::hasJoined (const std::string &username, const std::string &serverId, const std::string &ip="")
 Checks whether the player has joined the server.
 

Detailed Description

The network (TCP) cross-platform implementation.

Author
Lygaen
Version
1.0
Date
2023-03-22