12#ifndef MINESERVER_LUAREGPLAYPACKETS_H
13#define MINESERVER_LUAREGPLAYPACKETS_H
25 const char *namespaceName =
"packets";
static void loadLua(lua_State *state, const char *baseNamespaceName)
Loads packet as lua class.
Definition disconnect.cpp:26
static void loadLua(lua_State *state, const char *baseNamespaceName)
Loads packet as lua class.
Definition disconnect.cpp:49
void loadPlayPacketsLua(lua_State *state)
Loads entities classes to lua.
Definition luaregplaypackets.hpp:23