Mineserver
A rewrite of Minecraft 1.8.9 in C++ !
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#include <file.h>
Public Member Functions | |
File () | |
Constructs a new File object. | |
File (std::string path) | |
Construct a new File object. | |
~File () | |
Destroy the File object. | |
bool | load () |
Loads the data of the file into ram. | |
const std::string & | getPath () const |
Get the Path object. | |
const char * | getPointer () const |
Get the pointer to the data. | |
int | getSize () const |
Get the size of the file stored. | |
File Loader Wrapper.
File::File | ( | ) |
Constructs a new File object.
Constructs an empty file object, really just used for the config or placeholder objects.
File::File | ( | std::string | path | ) |
const std::string & File::getPath | ( | ) | const |
Get the Path object.
Get the pointer to the data.
int File::getSize | ( | ) | const |
Get the size of the file stored.
bool File::load | ( | ) |
Loads the data of the file into ram.