Mineserver
A rewrite of Minecraft 1.8.9 in C++ !
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This is the complete list of members for HandshakePacket, including all inherited members.
HandshakePacket() | HandshakePacket | inline |
id | IPacket | |
IPacket(int id) | IPacket | inlineprotected |
loadLua(lua_State *state, const char *baseNamespaceName) | HandshakePacket | static |
nextState | HandshakePacket | |
protocolVersion | HandshakePacket | |
read(IMCStream *stream) override | HandshakePacket | virtual |
send(IMCStream *stream) | IPacket | |
serverAddress | HandshakePacket | |
serverPort | HandshakePacket | |
write(IMCStream *stream) override | HandshakePacket | protectedvirtual |
~HandshakePacket() override=default | HandshakePacket | |
~IPacket()=default | IPacket | virtual |