Mineserver
A rewrite of Minecraft 1.8.9 in C++ !
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This is the complete list of members for ClientSocket, including all inherited members.
ClientSocket(socket_t client, char *addr) | ClientSocket | |
ClientSocket(int type) | ClientSocket | |
close() const | ClientSocket | |
connect(const char *address, int port) const | ClientSocket | |
getAddress() const | ClientSocket | inline |
getAvailableBytes() const | ClientSocket | |
getHandle() const | ClientSocket | inline |
isLocal() const | ClientSocket | inline |
isValid() const | ClientSocket | |
read(std::byte *buffer, size_t len) const | ClientSocket | |
write(const std::byte *buffer, size_t len) const | ClientSocket | |
~ClientSocket()=default | ClientSocket |